Many of the items and skills revolve around this skill. Comet will make this proc the ice portion for the Tal Rasha bonus. Meteor - This is the main part of this build. And by channeling this, your Deathwish will give all damage a boost, including the many meteors that will be falling. Also it triggers Magic Weapon deflection the whole time you channel it. I'm starting to have trouble with dealing damage, but defense is fine.ĭisintegrate - Triggers the Arcane needed for the the bonus on Tal Rasha. It is by no means meant to be a leader board build or anything of the like. This is my lazy build that I've used for a couple seasons now. Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). Stat Priority: Int Dmg range CHC Skill: Meteor.At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. ( 6) Set: Attacks increase your damage by 2000% for 8 seconds. Attacking with Meteor reduces the cooldown of Teleport by 1 second. ( 4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 100% for 8 seconds. This only occurs if the Wizard has Meteor on their action bar, and the same meteor cannot happen twice in a row. ( 2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will grant immunity to that element and cause a Meteor of the same damage type to fall from the sky. Critical Hit Chance Increased by 4.5 - 6%
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